Virtual reality isn’t just for cool games anymore. It’s on the cutting edge of helping various brain-related issues — including phobias.
Executive Director Carol Parkinson discusses virtual reality, augmented reality, and “no-input noise” art.
Sports-related video games have changed dramatically since the days of Tecmo Bowl.
Some lucky school kids got to take a field trip to another planet thanks to Lockheed Martin, McCann, and some new VR technology.